Friday, November 23, 2018

Re: [WIP/NEW] 1oom - Master of Orion 1 engine

On 11/23/18 7:05 PM, Max Fillinger wrote:
> Thanks for your help!
>
>> * No MAINTAINER--do you want it?
> What does that entail? I want to keep this port working and up to date,
> if I can. But I won't be any help if someone has, for example, a
> problem on a non-i386/amd64 platform.
>
>> * Made the building of your fixbugs.pbx more sane and in the appropriate
>> places for the port. I added a comment explaining why we have a post-build
>> and post-install.
> Your comment in the Makefile seems a bit misleading. fixbugs.pbx is for
> when you *don't* want the bugs of the original game. I'd suggest
> something like:
>
> # Create patch file to allow the user to disable bug-compatibility with
> # the original game.
>

Alright, that's my misunderstanding of what the file does then.

~Brian

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