Sunday, June 02, 2019

Re: [maintainer update] gzdoom-4.1.2

On Sun, Jun 02, 2019 at 08:06:17AM +0300, Timo Myyrä wrote:
> ping, anyone had time to test this?

Hey,

Just built and tested this on a current snapshot (Jun 1), played for an
hour or so. IIRC Knee Deep in ZDoom was crashing with previous release,
whereas I played most of the way through the first map without issue
now. Also played some vanilla Doom2, HTH2 mod, and some other level
set, simplicity.

Seems to run real good, thanks!
-Ryan

>
> timo
>
> timo.myyra@bittivirhe.fi (Timo Myyrä) writes:
>
> > timo.myyra@bittivirhe.fi (Timo Myyrä) writes:
> >
> >> Hi,
> >>
> >> Gzdoom seems to have few releases since last ports update.
> >> Is anyone interested in having legacy release of 3.8.0 which requires OpenGL
> >> 2.0+ or would it be best to use the current 4.2.1 version requiring OpenGL 3.3+?
> >>
> >> I'm leaning towards the latter, there are other doom ports for older hw so I'd
> >> say we could switch to using the modern branch.
> >>
> >> Here's update to 4.1.2 for review. Quickly tested on amd64 but I'm using the
> >> amdgpu which isn't stable yet so this could use some further testing with other hw.
> >>
> >> Timo
> >>
> >> Index: Makefile
> >> ===================================================================
> >> RCS file: /cvs/ports/games/gzdoom/Makefile,v
> >> retrieving revision 1.5
> >> diff -u -p -u -p -r1.5 Makefile
> >> --- Makefile 2 Apr 2019 13:56:40 -0000 1.5
> >> +++ Makefile 25 May 2019 08:43:16 -0000
> >> @@ -6,7 +6,7 @@ ONLY_FOR_ARCHS = i386 amd64
> >>
> >> COMMENT = OpenGL engine for idTech 1 games like doom,hexen,heretic...
> >>
> >> -V = 3.7.2
> >> +V = 4.1.2
> >> PKGNAME = gzdoom-${V}
> >> DISTNAME = gzdoom-src-g${V}
> >>
> >> Index: distinfo
> >> ===================================================================
> >> RCS file: /cvs/ports/games/gzdoom/distinfo,v
> >> retrieving revision 1.2
> >> diff -u -p -u -p -r1.2 distinfo
> >> --- distinfo 27 Feb 2019 23:35:17 -0000 1.2
> >> +++ distinfo 25 May 2019 08:43:16 -0000
> >> @@ -1,2 +1,2 @@
> >> -SHA256 (gzdoom-src-g3.7.2.zip) = BzdegCYKsjPC6VMhy4iWfaRvd2+DS+7tYKChCkxwAgU=
> >> -SIZE (gzdoom-src-g3.7.2.zip) = 12189731
> >> +SHA256 (gzdoom-src-g4.1.2.zip) = PlpypHGf8jEBwTGL+dSlZ0rWgj9s4GfDC/J/nuS1uPY=
> >> +SIZE (gzdoom-src-g4.1.2.zip) = 15297100
> >> Index: patches/patch-src_CMakeLists_txt
> >> ===================================================================
> >> RCS file: /cvs/ports/games/gzdoom/patches/patch-src_CMakeLists_txt,v
> >> retrieving revision 1.1.1.1
> >> diff -u -p -u -p -r1.1.1.1 patch-src_CMakeLists_txt
> >> --- patches/patch-src_CMakeLists_txt 6 Feb 2019 09:32:21 -0000 1.1.1.1
> >> +++ patches/patch-src_CMakeLists_txt 25 May 2019 08:43:16 -0000
> >> @@ -14,8 +14,8 @@ Index: src/CMakeLists.txt
> >> if( WIN32 )
> >> if( X64 )
> >> set( WIN_TYPE Win64 )
> >> -@@ -1301,7 +1305,13 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
> >> - set( ZDOOM_LIBS ${ZDOOM_LIBS} nsl socket)
> >> +@@ -1369,7 +1373,13 @@ if( UNIX )
> >> + endif()
> >> endif()
> >>
> >> +find_package( Backtrace )
> >> Index: patches/patch-src_scripting_vm_vmframe_cpp
> >> ===================================================================
> >> RCS file: /cvs/ports/games/gzdoom/patches/patch-src_scripting_vm_vmframe_cpp,v
> >> retrieving revision 1.1
> >> diff -u -p -u -p -r1.1 patch-src_scripting_vm_vmframe_cpp
> >> --- patches/patch-src_scripting_vm_vmframe_cpp 12 Feb 2019 18:07:11 -0000 1.1
> >> +++ patches/patch-src_scripting_vm_vmframe_cpp 25 May 2019 08:43:16 -0000
> >> @@ -1,14 +1,14 @@
> >> -$OpenBSD: patch-src_scripting_vm_vmframe_cpp,v 1.1 2019/02/12 18:07:11 solene Exp $
> >> +$OpenBSD$
> >>
> >> disable JIT so it's W^X compatible
> >>
> >> Index: src/scripting/vm/vmframe.cpp
> >> --- src/scripting/vm/vmframe.cpp.orig
> >> +++ src/scripting/vm/vmframe.cpp
> >> -@@ -49,7 +49,7 @@
> >> -

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