Wednesday, October 02, 2019

Re: games/openjk solo=no fonts, multi=crash on start

On Wed, Oct 02, 2019 at 12:57:31PM +0000, Callahan, Brian Robert wrote:
> Hi Solene --
>
> On 2019-10-02 6:02 AM, Solene Rapenne wrote:
> > on last snapshot-amd64 I have 2 issues with openjk
>
>
> I'm on OpenBSD 6.6-beta (GENERIC.MP) #315: Wed Sep 18 19:01:31 MDT 2019,
> and I'm not able to reproduce any of your issues. The OpenJK binaries
> work perfectly well for me. All packages are up-to-date.
>
> I will try to upgrade my snapshot later and see if the issue then
> appears. But until then, can you share more with me about your setup and
> how you've set up the game files?
>
> By the way, the ui.so issue can be ignored--ui.so doesn't come with
> OpenJK, it's part of the game files (from GOG, etc.) and isn't needed.
>
>
> ~Brian
>
>

I got files from innoextract of the GOG installer, then copied
app/GameData/base into ~/.local/share/openjk/ which now contains
base/{assets{0,1,2,5}.pk3,openjk_server.cfg,openjk_sp.cfg}

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