On Wed, Jul 28, 2021 at 06:36:13PM +0100, Stuart Henderson wrote:
> +cc Brad
> On 2021/07/28 12:36, Bryan Steele wrote:
> > After upgrading to the latest amd64 snapshot, OpenAL is broken now
> > and no longer produces any sound. It was working for me using
> > 1.20.1 previously.
> > I tested with ioquake and several games playable using fnaify and
> > libgdx/lwjgl{2,3}.
> > No issues with others ports using e.g: SDL2 sndio backend for example,
> > or audio playback in chromium.
Same here. I had looked at doing the update to 1.21.1 since it includes
changes to stop all the clipping I get using minecraft. However, 1.21.1
produces no sound.
My suspicions were around a changelog entry that mentioned they made changes
to work with multichannel sndio sound (> 2 channels)
--Kurt
No comments:
Post a Comment