Friday, September 15, 2017

Re: NEW WIP games/cataclysm-dda

Stuart Henderson <stu@spacehopper.org> wrote:

> On 2017/09/15 19:44, trondd@kagu-tsuchi.com wrote:
>
> not built yet, but from a read through:
>
> commit log is the place for things like the 'original from'
>
> even though the GH_* magic now adds part of the hash, I'd be happier
> with DISTNAME=cataclysm-dda-2017.09.09 so that the filename matches
> the port version..
>
> please move GH_* up with DISTNAME
>
> lua5.1 and the c++ libs should use the variables ${MODLUA_WANTLIB}
> and ${COMPILER_LIBCXX} - I'm surprised port-lib-depends-check didn't
> come up with the latter for you?
>
> WANTLIB goes immediately after PERMIT_*
>
> lua51 should probably be ${MODLUA_BIN}, but if it doesn't like the
> full path, something like ${MODLUA_DEP}
>
> you have WANTLIB hanging off gettext, so this should be LIB not RUN_DEPENDS
>
> DESCR looks like it has three possible alternatives of varying
> descriptiveness in? it seems like one of the three would be enough..

Cleaned up and reorganized. Other than portcheck and port-lib-depends-check
arguing over intl, they didn't report any other peoblems. They both report
clean now except for a python script used to convert tilesets whic I don't
thing is related to building/running.

Tim..

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