Tuesday, March 13, 2018

Re: update libsndfile to 1.0.28

On 2018/03/11 20:53, Jan Stary wrote:
> On Mar 11 13:57:13, hans@stare.cz wrote:
> > Tested on current amd64, macppc and armv7; please test everywhere.
>
> sox works fine happy with the new version
>
> Jan
>

Lots of functions removed and the direct dependencies chain to a lot
more things in the ports tree.

$ sqlite3 /usr/local/share/sqlports "select fullpkgpath from depends where dependspath='audio/libsndfile'"
audio/aqualung
audio/audacious-plugins
audio/deadbeef
audio/fluidsynth
audio/herrie
audio/hydrogen
audio/jack
audio/libbs2b
audio/libsamplerate
audio/moc
audio/mscore
audio/mumble
audio/pulseaudio
audio/siren
audio/soundtracker
audio/sox
audio/speech-dispatcher
audio/twolame
audio/vamp-plugin-sdk
audio/xmms2
comms/fldigi
comms/minimodem
emulators/mednafen
emulators/xroar
games/alephone/alephone
games/easyrpg
math/octave
multimedia/gstreamer-0.10/plugins-bad,-main
multimedia/k3b-kde4
telephony/baresip/baresip,-main
x11/agar/agar
x11/gnustep/gui
x11/kde4/libkdegames

You can take this list and write it to a file and do "cd /usr/ports;
make SUBDIRLIST=/path/to/file package" and it will build them one after
another, no complicated setup. Even if you skip the ones with heavy
dependencies (kde etc) it'll still be helpful.

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