Nice work, Thx !
I'm compiling it right now.
Thomas Frohwein writes:
> Hi,
>
> Please find attached a new port - the open-source edition of "The Witcher 3",
> a fantasy role-playing game. The original Witcher 3 was released in 2015 to
> much critical acclaim. Before release, a Linux version was promised, but never
> saw the light of day. Consequently, a group of Linux enthusiasts spent the
> better part of the last 3 years on recreating the game engine. They did this
> with SDL2 at its core, and as it turns out this is portable and runs on
> OpenBSD, too! Still needs ~60-70 patches, but that's still better than
> chrome...
>
> I tested it thoroughly over the last 2 weeks. No significant issues found. At
> this point, the main limiting factor is our GPU support. I tested it on a
> Skylake with HD530 and it runs playable if you set the resolution really low
> (640x480 is the lowest) and disable some of the lighting and tessellation
> effects in the .ini file. Would be great if someone with a more powerful AMD
> GPU could test drive this.
>
> You need the original game data, e.g. from gog.com. Note that 35GB of hard disk
> space are needed for the assets.
>
> A few points that I would like feedback on specifically:
> - the launch script is kind of convoluted
> - some compiler optimizations are in the CMakeLists, like -O3, -ffast-math
> - couldn't get gamepad support to work, so I patched it out because it didn't
> start up otherwise. Maybe someone can take a look and see what I'm missing?
>
> Thanks...
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