On Sat, Jun 30, 2018 at 11:21:28AM +0200, Solene Rapenne wrote:
> Hello
>
> Does someone already started porting gzdoom? I would like to port it.
I've poked around with it over the years. There was a port in openbsd-wip
for it at some point, but I didn't create it. In any case when built it
seems to mostly work now, so fly at er :-)
-ryan
>
> At first I wasn't sure we would need another doom engine, but this one does opengl rendering and allow to play lot of mods which some are real games. And good news, last release compile just fine.
>
> So, if nobody is currently working on a port, i'll take care of it. If someone already have some wip port I'd be happy to continue the work.
>
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