On Sat, Jun 30, 2018 at 11:24:59AM +0200, Solene Rapenne wrote:
> Le 27 juin 2018 14:38:23 GMT+02:00, Marc Espie <espie@nerim.net> a écrit :
> >On Wed, Jun 27, 2018 at 01:45:17PM +0200, Solene Rapenne wrote:
> >> Hello,
> >>
> >> I've seen that games/opentyrian gives an url to download the assets
> >for
> >> the game in the README file but we have no way to check that the file
> >is
> >> the one originaly used by the port author.
> >>
> >> I propose to add the hash of that file in pkg/README, or maybe there
> >is
> >> a better way to include the hash somewhere for users with a little
> >> explanation?
> >
> >How about just providing a script people can run that does the right
> >thing ?
> >e.g., fetch as _pfetch, do the checksum, THEN run unzip in the right
> >location ?
>
> The license of the assets is EA games End user license which looks like proprietary. Are we allowed to download such kind of files from ports? If so, this would allow to download others games assets released as "abandonware" for games/uhexen2 and maybe others.
Of course not.
But this is not what I suggest.
Instead of giving manual steps for people to download stuff (url is known)
checking the hash, and installing the file, you could provide, as part of
the package, a script that does all that, and reference it in the description.
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