On 12/26/18 6:43 PM, Jonathan Gray wrote:
> On Wed, Dec 26, 2018 at 06:06:14PM -0500, Brian Callahan wrote:
>>
>> On 12/26/18 6:00 PM, Jonathan Gray wrote:
>>> On Wed, Dec 26, 2018 at 09:24:18AM -0500, Brian Callahan wrote:
>>>> On 12/25/18 6:26 PM, Jonathan Gray wrote:
>>>>> On Tue, Dec 25, 2018 at 10:35:02AM -0500, Brian Callahan wrote:
>>>>>> Hi ports --
>>>>>>
>>>>>> Attached is a new port, games/bstone. BStone is a source port of Blake Stone
>>>>>> FPS game series engine.
>>>>>>
>>>>>> ---
>>>>>> pkg/DESCR:
>>>>>> BStone is a source port of the Blake Stone game series games Aliens of
>>>>>> Gold and Planet Strike.
>>>>>>
>>>>>> Features:
>>>>>> * High resolution rendering of the world (extended vanilla engine)
>>>>>> * Modern and vanilla controls
>>>>>> * Customizable control bindings
>>>>>> * Separate volume control for sound effects and music
>>>>>>
>>>>>> Note that while this package is open source, the games are not. You must
>>>>>> purchase at least one of the games in order to use this package.
>>>>> Aliens of Gold shareware worked when I tried a while ago.
>>>> You're right. Minor wording tweaks to note that.
>>>>
>>>> ~Brian
>>> Doesn't build on amd64 here
>>>
>>> ===> Checking files for bstone-1.1.9.1
>>> `/usr/ports/distfiles/bstone-1.1.9.1-48c286fb.tar.gz' is up to date.
>>>>> (SHA256) bstone-1.1.9.1-48c286fb.tar.gz: OK
>>> ===> bstone-1.1.9.1 depends on: cmake-* -> cmake-3.10.2p1v0
>>> ===> bstone-1.1.9.1 depends on: ninja->=1.5.1 -> ninja-1.8.2p0
>>> ===> bstone-1.1.9.1 depends on: sdl2-* -> sdl2-2.0.8p1
>>> ===> Verifying specs: c++ c++abi pthread SDL2 c m
>>> ===> found c++.2.0 c++abi.0.1 pthread.25.1 SDL2.0.5 c.93.0 m.10.1
>>> ===> Extracting for bstone-1.1.9.1
>>> ===> Patching for bstone-1.1.9.1
>>> ===> Applying OpenBSD patch patch-src_CMakeLists_txt
>>> Hmm... Looks like a unified diff to me...
>>> The text leading up to this was:
>>> --------------------------
>>> |$OpenBSD$
>>> |
>>> |Install binary to the correct location.
>>> |We don't need to install these text files.
>>> |
>>> |Index: src/CMakeLists.txt
>>> |--- src/CMakeLists.txt.orig
>>> |+++ src/CMakeLists.txt
>>> --------------------------
>>> Patching file src/CMakeLists.txt using Plan A...
>>> Hunk #1 succeeded at 358.
>>> done
>>> ===> Applying OpenBSD patch patch-src_jm_free_cpp
>>> Hmm... Looks like a unified diff to me...
>>> The text leading up to this was:
>>> --------------------------
>>> |$OpenBSD$
>>> |
>>> |Prevent segfault during intro movies.
>>> |
>>> |Index: src/jm_free.cpp
>>> |--- src/jm_free.cpp.orig
>>> |+++ src/jm_free.cpp
>>> --------------------------
>>> Patching file src/jm_free.cpp using Plan A...
>>> Hunk #1 succeeded at 948.
>>> done
>>> ===> Applying OpenBSD patch patch-src_jm_tp_cpp
>>> Hmm... Looks like a unified diff to me...
>>> The text leading up to this was:
>>> --------------------------
>>> |$OpenBSD$
>>> |
>>> |Prevent segfault on level load.
>>> |
>>> |Index: src/jm_tp.cpp
>>> |--- src/jm_tp.cpp.orig
>>> |+++ src/jm_tp.cpp
>>> --------------------------
>>> Patching file src/jm_tp.cpp using Plan A...
>>> Hunk #1 succeeded at 3360.
>>> done
>>> ===> Compiler link: clang -> /usr/bin/clang
>>> ===> Compiler link: clang++ -> /usr/bin/clang++
>>> ===> Compiler link: cc -> /usr/bin/cc
>>> ===> Compiler link: c++ -> /usr/bin/c++
>>> ===> Generating configure for bstone-1.1.9.1
>>> ===> Configuring for bstone-1.1.9.1
>>> -- The CXX compiler identification is Clang 6.0.0
>>> -- Check for working CXX compiler: /usr/ports/pobj/bstone-1.1.9.1/bin/c++
>>> -- Check for working CXX compiler: /usr/ports/pobj/bstone-1.1.9.1/bin/c++ -- works
>>> -- Detecting CXX compiler ABI info
>>> -- Detecting CXX compiler ABI info - done
>>> -- Detecting CXX compile features
>>> -- Detecting CXX compile features - done
>>> -- Looking for C++ include pthread.h
>>> -- Looking for C++ include pthread.h - found
>>> -- Looking for pthread_create
>>> -- Looking for pthread_create - found
>>> -- Found Threads: TRUE
>>> -- Found SDL: /usr/local/lib/libSDL2main.a;/usr/local/lib/libSDL2.so.0.5
>>> -- Configuring done
>>> -- Generating done
>>> -- Build files have been written to: /usr/ports/pobj/bstone-1.1.9.1/build-amd64
>>> ===> Building for bstone-1.1.9.1
>>> [1/65] /usr/ports/pobj/bstone-1.1.9.1/bin/c++ -I/usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/dosbox -O2 -pipe -DNDEBUG -std=c++11 -MD -MT CMakeFiles/bstone.dir/bstone_sha1.cpp.o -MF CMakeFiles/bstone.dir/bstone_sha1.cpp.o.d -o CMakeFiles/bstone.dir/bstone_sha1.cpp.o -c /usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/bstone_sha1.cpp
>>> [2/65] /usr/ports/pobj/bstone-1.1.9.1/bin/c++ -I/usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/dosbox -O2 -pipe -DNDEBUG -std=c++11 -MD -MT CMakeFiles/bstone.dir/bstone_sprite_cache.cpp.o -MF CMakeFiles/bstone.dir/bstone_sprite_cache.cpp.o.d -o CMakeFiles/bstone.dir/bstone_sprite_cache.cpp.o -c /usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/bstone_sprite_cache.cpp
>>> [3/65] /usr/ports/pobj/bstone-1.1.9.1/bin/c++ -I/usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/dosbox -O2 -pipe -DNDEBUG -std=c++11 -MD -MT CMakeFiles/bstone.dir/3d_agent.cpp.o -MF CMakeFiles/bstone.dir/3d_agent.cpp.o.d -o CMakeFiles/bstone.dir/3d_agent.cpp.o -c /usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/3d_agent.cpp
>>> FAILED: CMakeFiles/bstone.dir/3d_agent.cpp.o
>>> /usr/ports/pobj/bstone-1.1.9.1/bin/c++ -I/usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/dosbox -O2 -pipe -DNDEBUG -std=c++11 -MD -MT CMakeFiles/bstone.dir/3d_agent.cpp.o -MF CMakeFiles/bstone.dir/3d_agent.cpp.o.d -o CMakeFiles/bstone.dir/3d_agent.cpp.o -c /usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/3d_agent.cpp
>>> In file included from /usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/3d_agent.cpp:27:
>>> In file included from /usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/3d_def.h:31:
>>> /usr/ports/pobj/bstone-1.1.9.1/bstone-48c286fb1012f6faa9dbf4b0f237e2b19ce01ac5/src/id_heads.h:45:10: fatal error: 'SDL.h' file not found
>>> #include "SDL.h"
>>> ^~~~~~~
>>> 1 error generated.
>>> ninja: build stopped: subcommand failed.
>>> *** Error 1 in . (/usr/ports/devel/cmake/cmake.port.mk:39 'do-build': @cd /usr/ports/pobj/bstone-1.1.9.1/build-amd64 && exec /usr/bin/env -i...)
>>> *** Error 1 in . (/usr/ports/infrastructure/mk/bsd.port.mk:2782 '/usr/ports/pobj/bstone-1.1.9.1/build-amd64/.build_done')
>>> *** Error 1 in . (/usr/ports/infrastructure/mk/bsd.port.mk:2009 '/usr/ports/packages/amd64/all/bstone-1.1.9.1.tgz')
>>> *** Error 1 in . (/usr/ports/infrastructure/mk/bsd.port.mk:2475 '_internal-package')
>>> *** Error 1 in /usr/ports/ports-wip/games/bstone (/usr/ports/infrastructure/mk/bsd.port.mk:2454 'package')
>> Interesting. If you add this line to the port Makefile, does that do the
>> trick:
>> CONFIGURE_ARGS =?????????????? -DCMAKE_CXX_FLAGS="${CXXFLAGS}
>> -I${LOCALBASE}/include/SDL2"
> It builds with
>
> CONFIGURE_ARGS += \
> -DCMAKE_CXX_FLAGS="${CXXFLAGS} `pkg-config --cflags sdl2`" \
> -DCMAKE_EXE_LINKER_FLAGS="`pkg-config --libs sdl2`"
Cool. I'll add that. Odd that it picked that stuff up for me but
whatever I've learned not to ask questions about such things any more.
> But the shareware version fails at runtime with a window
> displaying "CRITICAL: Mismatch GFX header offset count".
>
> The 1.1.8 (146910eeb7109dc4ccd2243bae7cfabeb258c2a7) build I had previously
> built myself works.
>
> Shareware version obtained from
> ftp://ftp.3drealms.com/share/1bs30.zip
Looks like upstream did some "fixing" work on the shareware version
since the 1.1.8 version. I'll raise an issue upstream.
~Brian
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