Hi,
Isn't the patch included on the second diff?
Timo
On Mon, Jun 3, 2019, at 10:50, Solene Rapenne wrote:
> On Sun, Jun 02, 2019 at 12:29:36PM -0700, Ryan Freeman wrote:
> > On Sun, Jun 02, 2019 at 08:06:17AM +0300, Timo Myyrä wrote:
> > > ping, anyone had time to test this?
> >
> > Hey,
> >
> > Just built and tested this on a current snapshot (Jun 1), played for an
> > hour or so. IIRC Knee Deep in ZDoom was crashing with previous release,
> > whereas I played most of the way through the first map without issue
> > now. Also played some vanilla Doom2, HTH2 mod, and some other level
> > set, simplicity.
> >
> > Seems to run real good, thanks!
> > -Ryan
> >
> hi
>
> you dropped the patch on src/textures/animations.cpp and brutal doom is
> not playable anymore.
> The file is now in src/gamedata/textures/animations.cpp and still
> applies fine.
>
> ok solene@ but the animations.cpp patch must stay.
>
>
No comments:
Post a Comment