Saturday, June 22, 2019

Re: [UPDATE] graphics/ipe 7.2.11 -> 7.2.12

Ping!

Il 13 giugno 2019 08:11:44 CEST, Alessandro DE LAURENZIS <just22@atlantide.t28.net> ha scritto:
>Dear ports@ readers,
>
>please find enclosed a diff for updating graphics/ipe to the latest
>release.
>
>What's new upstream
>===================
>> * Image objects now support transparency (feature #233).
>>
>> * Path objects can now have distinct fill and stroke opacities
>> (feature #134).
>>
>> * Symbols can now specify a list of snap positions, which are active
>> in vertex snap mode. Such symbols can be selected by clicking
>near
>> any snap position, and are presented like groups in the selection
>> (feature #238).
>>
>> * Can now specify the initial attribute settings in the preferences
>> (feature #235).
>>
>> * Symbols ipelet now presents symbols in groups (feature #237).
>>
>> * Added default external editors on Windows and MacOS.
>>
>> * Fixed IPELATEXDIR environment variable not working on windows (bug
>> #242).
>>
>> * Fix "Waiting for external editor" dialog not closing on MacOS.
>Define
>> default external editors for Windows and MacOS.
>>
>> * New "Preferences" item in Help menu with information about
>> "prefs.lua".
>>
>> * Lua function tonumber now returns nil when it fails to convert,
>> like the original Lua function (bug #236).
>
>
>What's new in the port
>======================
>We have to add a trigger for strtod(3) usage in another part of
>ipeplatform.cpp
>
>Other modifications are trivial updates.
>
>
>Tested on amd64 only.
>
>--
>Alessandro DE LAURENZIS
>[mailto:just22@atlantide.t28.net]
>Web: http://www.atlantide.t28.net
>LinkedIn: https://www.linkedin.com/in/delaurenzis/

--
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