Monday, September 02, 2019

Re: New: The Dark Mod - a stealth game inspired by the Thief series, derived from Doom3 engine

> What doesn't work:
> Remapping keys doesn't seem to persist between runs of the
> game. Changing any other settings in the game (Video,
> sound, difficulty, etc.) are saved without problem, but
> changing any of the default keys doesn't save between
> sessions.
>
> If I change any keys, they work fine for so long as I run
> the game. But if I quit the game and relaunch it, the
> keys reset to their defaults.
>
> I also noticed an odd thing where one action defaulted to
> the semicolon key. However, pressing it did not work.
> Upon going into the settings UI to change it, I noticed it
> was already being displayed as "semicolon" (I.e. the word
> was spelled out).
>
> When I remapped it to the semicolon again, the UI showed
> "semicolon or ;" (I.e. It showed the word "semicolon"
> spelled out in full, in addition to showing the symbol for
> it).
>
> AFAICT, the UI normally only does this when two different
> keys are mapped to the same action. E.g. If "Scroll
> forward in inventory" were mapped to both "page up" and
> "mouse-wheel forward" it would say, "Page up or mouse-wheel
> forward".

Thanks for the feedback. I noticed the remapping issue, too. I'll import it with kirby@'s additions and when someone finds a fix for the key mapping, we can add it later.
--

tfrohwein@fastmail.com

PGP Public Key: https://pgp.mit.edu/pks/lookup?op=get&search=0xE1A22D58D20C6D22

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