Hi,
games/galois runtime is broken on my macppc box: as soon as i start a
new game it segfaults.
This port needed ports-clang back when ports-gcc had no C++14, but as
it's not the case anymore, i've switched it to ports-gcc.
It builds [0] and works fine then.
Comments and feedback are welcome,
Charlène.
[0] https://bin.charlenew.xyz/galois-0.6p0.log
Index: Makefile
===================================================================
RCS file: /cvs/ports/games/galois/Makefile,v
retrieving revision 1.16
diff -u -p -u -p -r1.16 Makefile
--- Makefile 12 Jul 2019 20:46:18 -0000 1.16
+++ Makefile 25 Oct 2019 21:30:58 -0000
@@ -2,6 +2,7 @@
COMMENT = free multi-dimensional Tetris-like game
DISTNAME = galois-0.6
+REVISION = 0
CATEGORIES = games x11
HOMEPAGE = http://www.nongnu.org/galois/
@@ -18,8 +19,7 @@ WANTLIB += sigc-2.0 xml++-2.6 xml2
MASTER_SITES = ${MASTER_SITE_SAVANNAH:=galois/source/}
-# C++14
-COMPILER = base-clang ports-clang ports-gcc
+COMPILER = base-clang ports-gcc
LIB_DEPENDS = textproc/libxml++>=2.40.0 \
x11/gtk3mm
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