On Thu, Mar 26, 2020 at 01:23:57PM +0100, Jeremie Courreges-Anglas wrote:
> On Thu, Mar 26 2020, Kurt Mosiejczuk <kurt@cranky.work> wrote:
> > games/xevil has never built as far as I can remember for sparc64.
> > ok to mark it broken?
> Not sparc64-specific, it's ports-gcc and its C++ standard library that
> is unhappy. I *suspect* it would not build with ports-clang either,
> since the latter also uses libestdc++. So this could be moved to
> COMPILER = base-clang.
> If we take a step back, cvs log shows that this port has been last
> updated in 2007 and timestamps in the tarball date from 2003.
> This port has already needed patches for gcc3, gcc4, clang and
> ports-gcc. I think it's time to get rid of it, people who care about it
> should move it to non-obsolete C++ practices.
> Kurt, do you want to do it (ok jca@) or shall I?
Oh, I would *love* to remove this thorn in my side. :D
--Kurt
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