Monday, June 01, 2020

Re: sparc64 bulk build report

On Mon, 1 Jun 2020 10:42:03 +0100
Stuart Henderson <stu@spacehopper.org>:

> A summary of the failures:
>
> On 2020/06/01 02:30, kmos@openbsd.org wrote:
> > http://build-failures.rhaalovely.net/sparc64/2020-05-29/games/wrath.log
> >
>
> cc1: error: unrecognized command line option "-msse2"

Is this because -msse2 doesn't exist on sparc64?

There is no chance someone play this game on sparc64 even if it could
run, it requires good graphics performance.

would this be fine?


Index: Makefile
===================================================================
RCS file: /cvs/ports/games/wrath/Makefile,v
retrieving revision 1.1.1.1
diff -u -p -r1.1.1.1 Makefile
--- Makefile 25 May 2020 16:08:41 -0000 1.1.1.1
+++ Makefile 1 Jun 2020 09:50:22 -0000
@@ -1,5 +1,7 @@
# $OpenBSD: Makefile,v 1.1.1.1 2020/05/25 16:08:41 solene Exp $

+BROKEN-sparc64 = cc1: error: unrecognized command line option "-msse2"
+
COMMENT = client of wrath-darkplaces engine

DISTNAME = wrath-0.0.0.20200228

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