On Sat, 26 Dec 2020 15:03:07 -0500
Brad Smith wrote:
> On 12/25/2020 3:39 PM, Thomas Frohwein wrote:
> > On Thu, Dec 24, 2020 at 09:48:45PM -0500, Brad Smith wrote:
> >> Here is an update to SDL 2.0.14.
> >>
> >> Tested with a few apps. More testing and feedback welcome.
> > I have a similar diff that I'm testing. A few releases ago, there
> > was an issue with some reverse deps breaking during build.
> >
> > Brad, can you let me know what apps you tested, and if you tested
> > build and/or runtime, so that I can add it into my own list of
> > tests?
>
> mpv
> qemu
> ffplay
> blobby
> taisei
> supertux
>
> Run time testing. I just chose a couple of random games to do some
> additional run time
> testing of the video and audio output.
>
> I noticed supertux randomly crashes in SDL_BlitCopy upon startup, but
> that is not new
> for this release of SDL.
>
Hi,
Some testing report:
- amd64: i've tested emulators/ppsspp and games/endless-sky
without issues, using my logitech dual action
- macppc: after building that update, i've built and run tested
games/wesnoth and games/blobby and everything is still fine
Port-wise, that looks good to me.
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