On 12/28/2020 11:14 AM, Charlene Wendling wrote:
> On Sat, 26 Dec 2020 15:03:07 -0500
> Brad Smith wrote:
>
>> On 12/25/2020 3:39 PM, Thomas Frohwein wrote:
>>> On Thu, Dec 24, 2020 at 09:48:45PM -0500, Brad Smith wrote:
>>>> Here is an update to SDL 2.0.14.
>>>>
>>>> Tested with a few apps. More testing and feedback welcome.
>>> I have a similar diff that I'm testing. A few releases ago, there
>>> was an issue with some reverse deps breaking during build.
>>>
>>> Brad, can you let me know what apps you tested, and if you tested
>>> build and/or runtime, so that I can add it into my own list of
>>> tests?
>> mpv
>> qemu
>> ffplay
>> blobby
>> taisei
>> supertux
>>
>> Run time testing. I just chose a couple of random games to do some
>> additional run time
>> testing of the video and audio output.
>>
>> I noticed supertux randomly crashes in SDL_BlitCopy upon startup, but
>> that is not new
>> for this release of SDL.
>>
> Hi,
>
> Some testing report:
>
> - amd64: i've tested emulators/ppsspp and games/endless-sky
> without issues, using my logitech dual action
> - macppc: after building that update, i've built and run tested
> games/wesnoth and games/blobby and everything is still fine
>
> Port-wise, that looks good to me.
Thanks.
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