On Fri, Dec 10, 2021 at 11:41:43AM -0800, Ryan Freeman wrote:
> On Sun, Nov 14, 2021 at 03:12:54PM -0800, Ryan Freeman wrote:
> > On Tue, Nov 09, 2021 at 03:31:23PM +0000, Leon Fischer wrote:
> > > On Thu, Oct 21, 2021 at 04:48:37PM +0000, Leon Fischer wrote:
> > > > Attached port is Crispy Doom, an enchanced release of Doom and Heretic.
> > > >
> > > > Crispy Doom is a friendly fork of Chocolate Doom that provides a higher
> > > > display resolution, removes the static limits of the Doom engine and
> > > > offers further optional visual, tactical and physical enhancements
> > > > while remaining entirely config file, savegame, netplay and demo
> > > > compatible with the original.
> > > >
> > > > https://github.com/fabiangreffrath/crispy-doom
> > > >
> > > > Tested only on -current amd64.
> > > > I reported the gmake patch upstream to Chocolate Doom.
> > >
> > > Ping.
> >
> > I tested your copy of this port on my amd64-current laptop,
> > quick singleplayer matches of Doom, Heretic worked good.
> >
> > Thanks,
> > -Ryan
>
> Apologies, this never sent
>
I've re-tested this port on recent snapshot from yesterday + updated
ports tree today. Still builds, packages, installs good. Quick play
of Doom was OK. amd64. Thanks :-)
-Ryan
No comments:
Post a Comment