On 2022/04/25 22:11, Omar Polo wrote:
> PKGNAME = godot-${V}
> -REVISION = 0
> +REVISION-main = 1
right
> Index: pkg/DESCR-editor
> ===================================================================
> RCS file: pkg/DESCR-editor
> diff -N pkg/DESCR-editor
> --- /dev/null 1 Jan 1970 00:00:00 -0000
> +++ pkg/DESCR-editor 19 Apr 2022 10:25:53 -0000
> @@ -0,0 +1,3 @@
> +Godot is an advanced, feature-packed, multi-platform 2D and 3D open source
> +game engine. It provides a huge set of common tools, so you can just focus
> +on making your game without reinventing the wheel.
> Index: pkg/DESCR-main
> ===================================================================
> RCS file: pkg/DESCR-main
> diff -N pkg/DESCR-main
> --- /dev/null 1 Jan 1970 00:00:00 -0000
> +++ pkg/DESCR-main 27 Apr 2018 07:32:53 -0000
> @@ -0,0 +1,3 @@
> +Godot is an advanced, feature-packed, multi-platform 2D and 3D open source
> +game engine. It provides a huge set of common tools, so you can just focus
> +on making your game without reinventing the wheel.
The two DESCRs are the same; better to distinguish them
> RCS file: pkg/PLIST-editor
> diff -N pkg/PLIST-editor
> --- /dev/null 1 Jan 1970 00:00:00 -0000
> +++ pkg/PLIST-editor 19 Apr 2022 10:22:56 -0000
> @@ -0,0 +1,9 @@
needs an @conflict on the old version
> +@bin bin/godot-editor
> +@man man/man6/godot.6
manual should go in -main shouldn't it?
> +share/applications/org.godotengine.Godot.desktop
> +share/doc/pkg-readmes/${PKGSTEM}
should the readme also go in -main? how about the other files?
> +share/metainfo/
> +share/metainfo/org.godotengine.Godot.appdata.xml
> +share/pixmaps/
> +share/pixmaps/godot.svg
> +@tag update-desktop-database
> Index: pkg/PLIST-main
> ===================================================================
> RCS file: pkg/PLIST-main
> diff -N pkg/PLIST-main
> --- /dev/null 1 Jan 1970 00:00:00 -0000
> +++ pkg/PLIST-main 19 Apr 2022 10:22:55 -0000
> @@ -0,0 +1 @@
> +@bin bin/godot
needs @pkgpath games/godot
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