Hi,
With the update to FNA 22.08 including static linking of mojoshader in
fna3d [1], the need for a separate mojoshader port is gone. Only
FNA{,3D}-related ports depended on it before the update, and I'm not
aware of another significant use case for mojoshader.
Diff below to remove the port. ok?
[1] https://marc.info/?l=openbsd-ports-cvs&m=166216925830932&w=2
Index: graphics/Makefile
===================================================================
RCS file: /cvs/ports/graphics/Makefile,v
retrieving revision 1.581
diff -u -p -r1.581 Makefile
--- graphics/Makefile 23 Aug 2022 12:16:30 -0000 1.581
+++ graphics/Makefile 3 Sep 2022 21:35:52 -0000
@@ -170,7 +170,6 @@
SUBDIR += mapivi
SUBDIR += mapnik
SUBDIR += mhgui
- SUBDIR += mojoshader
SUBDIR += mpeg-lib
SUBDIR += mpeg_encode
SUBDIR += mscgen
Index: devel/quirks/Makefile
===================================================================
RCS file: /cvs/ports/devel/quirks/Makefile,v
retrieving revision 1.1415
diff -u -p -r1.1415 Makefile
--- devel/quirks/Makefile 3 Sep 2022 07:52:28 -0000 1.1415
+++ devel/quirks/Makefile 3 Sep 2022 21:35:52 -0000
@@ -3,7 +3,7 @@ CATEGORIES = devel databases
DISTFILES =
# API.rev
-PKGNAME = quirks-6.31
+PKGNAME = quirks-6.32
PKG_ARCH = *
MAINTAINER = Marc Espie <espie@openbsd.org>
Index: devel/quirks/files/Quirks.pm
===================================================================
RCS file: /cvs/ports/devel/quirks/files/Quirks.pm,v
retrieving revision 1.1425
diff -u -p -r1.1425 Quirks.pm
--- devel/quirks/files/Quirks.pm 3 Sep 2022 07:52:28 -0000 1.1425
+++ devel/quirks/files/Quirks.pm 3 Sep 2022 21:35:52 -0000
@@ -1706,6 +1706,7 @@ setup_obsolete_reason(
6 => 'mlt-gpl',
6 => 'webvfx',
6 => 'libXp',
+ 5 => 'mojoshader',
);
# though it's not yet used, these should be pkgnames, so that eventually
Index: graphics/mojoshader/Makefile
===================================================================
RCS file: graphics/mojoshader/Makefile
diff -N graphics/mojoshader/Makefile
--- graphics/mojoshader/Makefile 11 Mar 2022 19:22:51 -0000 1.14
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,55 +0,0 @@
-COMMENT = library to move Direct3D shader calls to OpenGL
-
-DISTNAME = mojoshader-0.0.0.20211124
-GH_ACCOUNT = icculus
-GH_PROJECT = mojoshader
-GH_COMMIT = 76293ed6d5c4bb33875abb92979309e2797cc6ed
-EPOCH = 0
-
-SHARED_LIBS += mojoshader 2.0 # 0.0.0.20211124
-
-CATEGORIES = graphics
-MAINTAINER = Thomas Frohwein <thfr@openbsd.org>
-
-HOMEPAGE = https://icculus.org/mojoshader/
-
-# zlib
-PERMIT_PACKAGE = Yes
-
-COMPILER = base-clang ports-gcc
-COMPILER_LANGS = c
-
-WANTLIB += m
-
-MODULES = devel/cmake
-
-BUILD_DEPENDS = devel/re2c \
- devel/sdl2 \
- graphics/vulkan-headers
-
-TEST_DEPENDS = security/p5-Digest-SHA1
-
-# FLIP_VIEWPORT is needed by some FNA games (FEZ if I recall correctly)
-CONFIGURE_ARGS = -DBUILD_SHARED_LIBS=ON \
- -DFLIP_VIEWPORT=1 \
- -DPROFILE_METAL=OFF
-
-CFLAGS += -I${LOCALBASE}/include
-
-SUBST_VARS += HG_CHANGESET HG_COMMIT
-
-.include <bsd.port.arch.mk>
-.if !${PROPERTIES:Mclang}
-CFLAGS += -std=gnu99
-.endif
-
-do-gen:
- ${SUBST_CMD} ${WRKSRC}/CMakeLists.txt
-
-# No upstream install target
-do-install:
- ${INSTALL_DATA} ${WRKSRC}/mojoshader*.h ${PREFIX}/include
- ${INSTALL_DATA} ${WRKBUILD}/libmojoshader.so.${LIBmojoshader_VERSION} \
- ${PREFIX}/lib
-
-.include <bsd.port.mk>
Index: graphics/mojoshader/distinfo
===================================================================
RCS file: graphics/mojoshader/distinfo
diff -N graphics/mojoshader/distinfo
--- graphics/mojoshader/distinfo 12 Dec 2021 04:41:03 -0000 1.7
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,2 +0,0 @@
-SHA256 (mojoshader-0.0.0.20211124-76293ed6.tar.gz) = mFw9ui9ziphuTh+H0dw2JGc/rq0i+cIXGRN81jQjcYY=
-SIZE (mojoshader-0.0.0.20211124-76293ed6.tar.gz) = 477384
Index: graphics/mojoshader/patches/patch-mojoshader_compiler_c
===================================================================
RCS file: graphics/mojoshader/patches/patch-mojoshader_compiler_c
diff -N graphics/mojoshader/patches/patch-mojoshader_compiler_c
--- graphics/mojoshader/patches/patch-mojoshader_compiler_c 11 Mar 2022 19:22:51 -0000 1.2
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,23 +0,0 @@
-fix incomplete function signatures
-
-Index: mojoshader_compiler.c
---- mojoshader_compiler.c.orig
-+++ mojoshader_compiler.c
-@@ -475,7 +475,7 @@ static void pop_symbol(Context *ctx, SymbolMap *map)
- if (!item)
- return;
- if (item->symbol)
-- hash_remove(map->hash, item->symbol);
-+ hash_remove(map->hash, item->symbol, ctx);
- map->scope = item->next;
- Free(ctx, item);
- } // pop_symbol
-@@ -524,7 +524,7 @@ static void destroy_symbolmap(Context *ctx, SymbolMap
- {
- while (map->scope)
- pop_symbol(ctx, map);
-- hash_destroy(map->hash);
-+ hash_destroy(map->hash, ctx);
- } // destroy_symbolmap
-
-
Index: graphics/mojoshader/patches/patch-mojoshader_opengl_c
===================================================================
RCS file: graphics/mojoshader/patches/patch-mojoshader_opengl_c
diff -N graphics/mojoshader/patches/patch-mojoshader_opengl_c
--- graphics/mojoshader/patches/patch-mojoshader_opengl_c 11 Mar 2022 19:22:51 -0000 1.4
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,35 +0,0 @@
-re-add MOJOSHADER_glProgramViewportFlip() for backwards compatibility.
-Was removed by upstream in changeset 1210
-(https://hg.icculus.org/icculus/mojoshader/rev/c586d4590241)
-
-Index: mojoshader_opengl.c
---- mojoshader_opengl.c.orig
-+++ mojoshader_opengl.c
-@@ -2681,6 +2681,27 @@ static inline GLenum opengl_attr_type(const MOJOSHADER
- return GL_NONE; // oh well. Raises a GL error later.
- } // opengl_attr_type
-
-+#ifdef MOJOSHADER_FLIP_RENDERTARGET
-+
-+
-+void MOJOSHADER_glProgramViewportFlip(int flip)
-+{
-+ assert(ctx->bound_program->vs_flip_loc != -1);
-+
-+ /* Some compilers require that vpFlip be a float value, rather than int.
-+ * However, there's no real reason for it to be a float in the API, so we
-+ * do a cast in here. That's not so bad, right...?
-+ * -flibit
-+ */
-+ if (flip != ctx->bound_program->current_flip)
-+ {
-+ ctx->glUniform1f(ctx->bound_program->vs_flip_loc, (float) flip);
-+ ctx->bound_program->current_flip = flip;
-+ } // if
-+}
-+
-+
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