Monday, October 10, 2022

update SDL2 to 2.24.1 [was: update SDL2 to 2.24.0]

Index: Makefile
===================================================================
RCS file: /cvs/ports/devel/sdl2/Makefile,v
retrieving revision 1.40
diff -u -p -r1.40 Makefile
--- Makefile 2 May 2022 14:04:34 -0000 1.40
+++ Makefile 11 Oct 2022 00:59:26 -0000
@@ -1,13 +1,12 @@
COMMENT= cross-platform multimedia library

-V= 2.0.20
+V= 2.24.1
DISTNAME= SDL2-${V}
PKGNAME= sdl2-${V}
-REVISION= 0
CATEGORIES= devel
MASTER_SITES= https://www.libsdl.org/release/

-SHARED_LIBS= SDL2 0.11 # 0.18
+SHARED_LIBS= SDL2 0.12 # 0.18

HOMEPAGE= https://www.libsdl.org/

@@ -18,8 +17,8 @@ DEBUG_PACKAGES= ${BUILD_PACKAGES}
# zlib
PERMIT_PACKAGE= Yes

-WANTLIB+= X11 Xcursor Xext Xfixes Xi Xinerama Xrandr Xrender Xss
-WANTLIB+= Xxf86vm m pthread samplerate sndio usbhid xcb
+WANTLIB+= X11 Xcursor Xext Xfixes Xi Xrandr Xrender Xss m pthread samplerate
+WANTLIB+= sndio usbhid xcb
# GL library is dlopen'd
WANTLIB+= GL

@@ -62,5 +61,8 @@ CONFIGURE_ARGS+= --enable-altivec=no

# tests in test subdir, but interactive and not hooked up to build
NO_TEST= Yes
+
+pre-configure:
+ ${SUBST_CMD} ${WRKSRC}/sdl2-config.cmake.in

.include <bsd.port.mk>
Index: distinfo
===================================================================
RCS file: /cvs/ports/devel/sdl2/distinfo,v
retrieving revision 1.14
diff -u -p -r1.14 distinfo
--- distinfo 8 Mar 2022 11:38:36 -0000 1.14
+++ distinfo 11 Oct 2022 00:59:26 -0000
@@ -1,2 +1,2 @@
-SHA256 (SDL2-2.0.20.tar.gz) = xWq6HXtbDn6Znkp2mMcLY6M5T/lwS19uHFfgwW8E3QY=
-SIZE (SDL2-2.0.20.tar.gz) = 7207221
+SHA256 (SDL2-2.24.1.tar.gz) = vBIViLEQUGVZjOOAeAJqQUwo6pXmbtKtq0xE2Aswnhs=
+SIZE (SDL2-2.24.1.tar.gz) = 7523849
Index: patches/patch-Makefile_in
===================================================================
RCS file: /cvs/ports/devel/sdl2/patches/patch-Makefile_in,v
retrieving revision 1.12
diff -u -p -r1.12 patch-Makefile_in
--- patches/patch-Makefile_in 8 Mar 2022 11:38:36 -0000 1.12
+++ patches/patch-Makefile_in 11 Oct 2022 00:59:26 -0000
@@ -1,7 +1,7 @@
Index: Makefile.in
--- Makefile.in.orig
+++ Makefile.in
-@@ -133,7 +133,7 @@ LT_AGE = @LT_AGE@
+@@ -135,7 +135,7 @@ LT_AGE = @LT_AGE@
LT_CURRENT = @LT_CURRENT@
LT_RELEASE = @LT_RELEASE@
LT_REVISION = @LT_REVISION@
Index: patches/patch-sdl2-config_cmake_in
===================================================================
RCS file: patches/patch-sdl2-config_cmake_in
diff -N patches/patch-sdl2-config_cmake_in
--- patches/patch-sdl2-config_cmake_in 8 Mar 2022 11:38:36 -0000 1.4
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,76 +0,0 @@
-Index: sdl2-config.cmake.in
---- sdl2-config.cmake.in.orig
-+++ sdl2-config.cmake.in
-@@ -10,72 +10,3 @@ set(SDL2_LIBDIR "${libdir}")
- set(SDL2_INCLUDE_DIRS "${includedir}/SDL2")
- set(SDL2_LIBRARIES "-L${SDL2_LIBDIR} @SDL_RLD_FLAGS@ @SDL_LIBS@")
- string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
--
--if(NOT TARGET SDL2::SDL2)
-- # provide SDL2::SDL2, SDL2::SDL2main and SDL2::SDL2-static targets, like SDL2Config.cmake does, for compatibility
--
-- # Remove -lSDL2 as that is handled by CMake, note the space at the end so it does not replace e.g. -lSDL2main
-- # This may require "libdir" beeing set (from above)
-- string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS "@SDL_RLD_FLAGS@ @SDL_LIBS@ ")
-- # also get rid of -lSDL2main, if you want to link against that use both SDL2::SDL2main and SDL2::SDL2 (in that order)
-- # (SDL2Config.cmake has the same behavior)
-- string(REPLACE "-lSDL2main" "" SDL2_EXTRA_LINK_FLAGS ${SDL2_EXTRA_LINK_FLAGS})
-- string(STRIP "${SDL2_EXTRA_LINK_FLAGS}" SDL2_EXTRA_LINK_FLAGS)
-- string(REPLACE "-lSDL2 " "" SDL2_EXTRA_LINK_FLAGS_STATIC "@SDL_STATIC_LIBS@ ")
-- string(STRIP "${SDL2_EXTRA_LINK_FLAGS_STATIC}" SDL2_EXTRA_LINK_FLAGS_STATIC)
--
--if(WIN32 AND NOT MSVC)
-- # MINGW needs very special handling, because the link order must be exactly -lmingw32 -lSDL2main -lSDL2
-- # for it to work at all (and -mwindows somewhere); a normal SHARED IMPORTED or STATIC IMPORTED library always puts itself first
-- # so handle this like a header-only lib and put everything in INTERFACE_LINK_LIBRARIES
--
-- add_library(SDL2::SDL2 INTERFACE IMPORTED)
-- set_target_properties(SDL2::SDL2 PROPERTIES
-- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
-- INTERFACE_LINK_LIBRARIES "-L${SDL2_LIBDIR} -lSDL2")
--
-- add_library(SDL2::SDL2main INTERFACE IMPORTED)
-- set_target_properties(SDL2::SDL2main PROPERTIES
-- INTERFACE_LINK_LIBRARIES "-L${SDL2_LIBDIR} -lmingw32 -lSDL2main -mwindows")
--
--else() # (not WIN32) or MSVC
--
-- add_library(SDL2::SDL2 SHARED IMPORTED)
-- set_target_properties(SDL2::SDL2 PROPERTIES
-- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
-- IMPORTED_LINK_INTERFACE_LANGUAGES "C"
-- IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_SHARED_LIBRARY_PREFIX}SDL2${CMAKE_SHARED_LIBRARY_SUFFIX}")
--
-- if(MSVC)
-- # This file is generated when building SDL2 with autotools and MinGW, and MinGW/dlltool
-- # isn't able to generate .lib files that are usable by recent MSVC versions
-- # (something about "module unsafe for SAFESEH"; SAFESEH is enabled by default in MSVC).
-- # The .lib file for SDL2.dll *could* be generated with `gendef SDL2.dll` and then
-- # `lib.exe /machine:x86 /def:SDL2.def /out:SDL2.lib` (or /machine:amd64)
-- # but that requires lib.exe from a Visual Studio installation - and that still doesn't
-- # give you a static SDL2main.lib with SAFESEH support that you'll need (unless you don't use SDL2main)
-- # Note that when building SDL2 with CMake and MSVC, the result works with both MinGW and MSVC.
--
-- message(FATAL_ERROR, "This build of libSDL2 only supports MinGW, not MSVC (Visual C++), because it lacks .lib files!")
-- # MSVC needs SDL2.lib set as IMPORTED_IMPLIB to link against (comment out message() call above if you added SDL2.lib yourself)
-- set_target_properties(SDL2::SDL2 PROPERTIES IMPORTED_IMPLIB "${SDL2_LIBDIR}/SDL2.lib")
-- else()
-- # this mustn't be set for MSVC, so do it here in an extra call here
-- set_target_properties(SDL2::SDL2 PROPERTIES INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS}")
-- endif()
--
-- add_library(SDL2::SDL2main STATIC IMPORTED)
-- set_target_properties(SDL2::SDL2main PROPERTIES
-- IMPORTED_LINK_INTERFACE_LANGUAGES "C"
-- IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2main${CMAKE_STATIC_LIBRARY_SUFFIX}")
--
--endif() # (not WIN32) or MSVC
--
-- add_library(SDL2::SDL2-static STATIC IMPORTED)
-- set_target_properties(SDL2::SDL2-static PROPERTIES
-- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
-- IMPORTED_LINK_INTERFACE_LANGUAGES "C"
-- IMPORTED_LOCATION "${SDL2_LIBDIR}/${CMAKE_STATIC_LIBRARY_PREFIX}SDL2${CMAKE_STATIC_LIBRARY_SUFFIX}"
-- INTERFACE_LINK_LIBRARIES "${SDL2_EXTRA_LINK_FLAGS_STATIC}")
--
--endif() # NOT TARGET SDL2::SDL2
Index: patches/patch-sdl2-config_in
===================================================================
RCS file: /cvs/ports/devel/sdl2/patches/patch-sdl2-config_in,v
retrieving revision 1.3
diff -u -p -r1.3 patch-sdl2-config_in
--- patches/patch-sdl2-config_in 8 Mar 2022 11:38:36 -0000 1.3
+++ patches/patch-sdl2-config_in 11 Oct 2022 00:59:26 -0000
@@ -1,7 +1,7 @@
Index: sdl2-config.in
--- sdl2-config.in.orig
+++ sdl2-config.in
-@@ -42,10 +42,10 @@ while test $# -gt 0; do
+@@ -46,10 +46,10 @@ while test $# -gt 0; do
echo @SDL_VERSION@
;;
--cflags)
Index: patches/patch-sdl2_pc_in
===================================================================
RCS file: /cvs/ports/devel/sdl2/patches/patch-sdl2_pc_in,v
retrieving revision 1.5
diff -u -p -r1.5 patch-sdl2_pc_in
--- patches/patch-sdl2_pc_in 8 Mar 2022 11:38:36 -0000 1.5
+++ patches/patch-sdl2_pc_in 11 Oct 2022 00:59:26 -0000
@@ -6,6 +6,6 @@ Index: sdl2.pc.in
Requires:
Conflicts:
-Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ @PKGCONFIG_LIBS_PRIV@ @SDL_STATIC_LIBS@
--Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@
+-Cflags: -I${includedir} -I${includedir}/SDL2 @SDL_CFLAGS@
+Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ @X_LIBS@
+Cflags: -I${includedir}/SDL2 @SDL_CFLAGS@ @X_CFLAGS@
Index: patches/patch-src_SDL_c
===================================================================
RCS file: /cvs/ports/devel/sdl2/patches/patch-src_SDL_c,v
retrieving revision 1.9
diff -u -p -r1.9 patch-src_SDL_c
--- patches/patch-src_SDL_c 2 May 2022 14:04:34 -0000 1.9
+++ patches/patch-src_SDL_c 11 Oct 2022 00:59:26 -0000
@@ -1,10 +1,10 @@
-Disable breaking if no haptic feedback support which disallows gamecontroller API
-allow custom SDL GetPlatform name with env var SDL_PLATFORM
+- Disable breaking if no haptic feedback support which disallows gamecontroller API
+- Allow custom SDL GetPlatform name with env var SDL_PLATFORM

Index: src/SDL.c
--- src/SDL.c.orig
+++ src/SDL.c
-@@ -279,9 +279,6 @@ SDL_InitSubSystem(Uint32 flags)
+@@ -301,9 +301,6 @@ SDL_InitSubSystem(Uint32 flags)
}
SDL_PrivateSubsystemRefCountIncr(SDL_INIT_GAMECONTROLLER);
flags_initialized |= SDL_INIT_GAMECONTROLLER;
@@ -14,13 +14,12 @@ Index: src/SDL.c
#endif
}

-@@ -508,6 +505,11 @@ SDL_GetRevisionNumber(void)
+@@ -533,6 +530,10 @@ SDL_GetRevisionNumber(void)
const char *
SDL_GetPlatform(void)
{
+ const char *platform;
+ if (platform = SDL_getenv("SDL_PLATFORM")) {
-+ printf("Custom SDL_PLATFORM: %s\n", platform);
+ return platform;
+ }
#if __AIX__
Index: patches/patch-src_filesystem_unix_SDL_sysfilesystem_c
===================================================================
RCS file: patches/patch-src_filesystem_unix_SDL_sysfilesystem_c
diff -N patches/patch-src_filesystem_unix_SDL_sysfilesystem_c
--- patches/patch-src_filesystem_unix_SDL_sysfilesystem_c 8 Mar 2022 11:38:36 -0000 1.4
+++ /dev/null 1 Jan 1970 00:00:00 -0000
@@ -1,56 +0,0 @@
-Disable SDL_GetBasePath implementation, not functional.
-
-Index: src/filesystem/unix/SDL_sysfilesystem.c
---- src/filesystem/unix/SDL_sysfilesystem.c.orig
-+++ src/filesystem/unix/SDL_sysfilesystem.c
-@@ -149,50 +149,6 @@ SDL_GetBasePath(void)
- }
- }
- #endif
--#if defined(__OPENBSD__)
-- /* Please note that this will fail if the process was launched with a relative path and the cwd has changed, or argv is altered. So don't do that. Or add a new sysctl to OpenBSD. */
-- char **cmdline;
-- size_t len;
-- const int mib[] = { CTL_KERN, KERN_PROC_ARGS, getpid(), KERN_PROC_ARGV };
-- if (sysctl(mib, 4, NULL, &len, NULL, 0) != -1) {
-- char *exe;
-- char *realpathbuf = (char *) SDL_malloc(PATH_MAX + 1);
-- if (!realpathbuf) {
-- SDL_OutOfMemory();
-- return NULL;
-- }
--
-- cmdline = SDL_malloc(len);
-- if (!cmdline) {
-- SDL_free(realpathbuf);
-- SDL_OutOfMemory();
-- return NULL;
-- }
--
-- sysctl(mib, 4, cmdline, &len, NULL, 0);
--
-- exe = cmdline[0];
-- if (SDL_strchr(exe, '/') == NULL) { /* not a relative or absolute path, check $PATH for it */
-- exe = search_path_for_binary(cmdline[0]);
-- }
--
-- if (exe) {
-- if (realpath(exe, realpathbuf) != NULL) {
-- retval = realpathbuf;
-- }
--
-- if (exe != cmdline[0]) {
-- SDL_free(exe);
-- }
-- }
--
-- if (!retval) {
-- SDL_free(realpathbuf);
-- }
--
-- SDL_free(cmdline);
-- }
--#endif
- #if defined(__SOLARIS__)
- const char *path = getexecname();
- if ((path != NULL) && (path[0] == '/')) { /* must be absolute path... */
Index: patches/patch-src_joystick_SDL_gamecontrollerdb_h
===================================================================
RCS file: /cvs/ports/devel/sdl2/patches/patch-src_joystick_SDL_gamecontrollerdb_h,v
retrieving revision 1.4
diff -u -p -r1.4 patch-src_joystick_SDL_gamecontrollerdb_h
--- patches/patch-src_joystick_SDL_gamecontrollerdb_h 8 Mar 2022 11:38:36 -0000 1.4
+++ patches/patch-src_joystick_SDL_gamecontrollerdb_h 11 Oct 2022 00:59:26 -0000
@@ -1,10 +1,10 @@
-enable controller detection by GUID on OpenBSD
-use both LINUX and MACOSX guids to match both XInput and DInput devices
+- Enable controller detection by GUID on OpenBSD
+- Use both Linux and macOS GUIDs to match both XInput and DInput devices

Index: src/joystick/SDL_gamecontrollerdb.h
--- src/joystick/SDL_gamecontrollerdb.h.orig
+++ src/joystick/SDL_gamecontrollerdb.h
-@@ -347,7 +347,7 @@ static const char *s_ControllerMappings [] =
+@@ -357,7 +357,7 @@ static const char *s_ControllerMappings [] =
"030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
#endif
@@ -13,12 +13,12 @@ Index: src/joystick/SDL_gamecontrollerdb
"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
-@@ -494,7 +494,7 @@ static const char *s_ControllerMappings [] =
+@@ -509,7 +509,7 @@ static const char *s_ControllerMappings [] =
"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,",
#endif
--#if defined(__LINUX__)
-+#if defined(__LINUX__) || defined(__OpenBSD__)
+-#ifdef SDL_JOYSTICK_LINUX
++#if defined(SDL_JOYSTICK_LINUX) || defined(__OpenBSD__)
"xinput,*,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
Index: patches/patch-src_joystick_bsd_SDL_bsdjoystick_c
===================================================================
RCS file: /cvs/ports/devel/sdl2/patches/patch-src_joystick_bsd_SDL_bsdjoystick_c,v
retrieving revision 1.5
diff -u -p -r1.5 patch-src_joystick_bsd_SDL_bsdjoystick_c
--- patches/patch-src_joystick_bsd_SDL_bsdjoystick_c 8 Mar 2022 11:38:36 -0000 1.5
+++ patches/patch-src_joystick_bsd_SDL_bsdjoystick_c 11 Oct 2022 00:59:26 -0000
@@ -1,8 +1,8 @@
-assign buttons correctly
-get GUID using USB_GET_DEVICEINFO
-detect newer (XInput-style) gamecontroller if hitem.logical_maximum is
-> 255; if so invert y axes
-use ujoy(4) devices
+- Assign buttons correctly
+- Get GUID using USB_GET_DEVICEINFO
+- detect newer (XInput-style) gamecontroller if hitem.logical_maximum is > 255;
+ if so invert y axes
+- Use ujoy(4) devices

Index: src/joystick/bsd/SDL_bsdjoystick.c
--- src/joystick/bsd/SDL_bsdjoystick.c.orig
@@ -43,7 +43,7 @@ Index: src/joystick/bsd/SDL_bsdjoystick.

joynames[numjoysticks] = SDL_strdup(s);

-@@ -356,6 +365,9 @@ BSD_JoystickOpen(SDL_Joystick *joy, int device_index)
+@@ -362,6 +371,9 @@ BSD_JoystickOpen(SDL_Joystick *joy, int device_index)
#endif
int fd;
int i;
@@ -53,7 +53,7 @@ Index: src/joystick/bsd/SDL_bsdjoystick.

fd = open(path, O_RDONLY | O_CLOEXEC);
if (fd == -1) {
-@@ -434,6 +446,17 @@ BSD_JoystickOpen(SDL_Joystick *joy, int device_index)
+@@ -440,6 +452,17 @@ BSD_JoystickOpen(SDL_Joystick *joy, int device_index)
}
desc_failed:
#endif
@@ -71,7 +71,7 @@ Index: src/joystick/bsd/SDL_bsdjoystick.
if (report_alloc(rep, hw->repdesc, REPORT_INPUT) < 0) {
goto usberr;
}
-@@ -544,6 +567,7 @@ BSD_JoystickUpdate(SDL_Joystick *joy)
+@@ -550,6 +573,7 @@ BSD_JoystickUpdate(SDL_Joystick *joy)
Sint32 v;
#ifdef __OpenBSD__
Sint32 dpad[4] = {0, 0, 0, 0};
@@ -79,7 +79,7 @@ Index: src/joystick/bsd/SDL_bsdjoystick.
#endif

#if defined(__FREEBSD__) || SDL_HAVE_MACHINE_JOYSTICK_H || defined(__FreeBSD_kernel__) || defined(__DragonFly_)
-@@ -618,6 +642,18 @@ BSD_JoystickUpdate(SDL_Joystick *joy)
+@@ -624,6 +648,18 @@ BSD_JoystickUpdate(SDL_Joystick *joy)
naxe = joy->hwdata->axis_map[joyaxe];
/* scaleaxe */
v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
@@ -98,7 +98,7 @@ Index: src/joystick/bsd/SDL_bsdjoystick.
v -= (hitem.logical_maximum +
hitem.logical_minimum + 1) / 2;
v *= 32768 /
-@@ -652,7 +688,12 @@ BSD_JoystickUpdate(SDL_Joystick *joy)
+@@ -658,7 +694,12 @@ BSD_JoystickUpdate(SDL_Joystick *joy)
}
case HUP_BUTTON:
v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
@@ -111,7 +111,7 @@ Index: src/joystick/bsd/SDL_bsdjoystick.
nbutton++;
break;
default:
-@@ -697,11 +738,16 @@ static SDL_JoystickGUID
+@@ -703,11 +744,16 @@ static SDL_JoystickGUID
BSD_JoystickGetDeviceGUID( int device_index )
{
SDL_JoystickGUID guid;
Index: pkg/PLIST
===================================================================
RCS file: /cvs/ports/devel/sdl2/pkg/PLIST,v
retrieving revision 1.12
diff -u -p -r1.12 PLIST
--- pkg/PLIST 8 Mar 2022 11:38:36 -0000 1.12
+++ pkg/PLIST 11 Oct 2022 00:59:26 -0000
@@ -16,6 +16,7 @@ include/SDL2/SDL_events.h
include/SDL2/SDL_filesystem.h
include/SDL2/SDL_gamecontroller.h
include/SDL2/SDL_gesture.h
+include/SDL2/SDL_guid.h
include/SDL2/SDL_haptic.h
include/SDL2/SDL_hidapi.h
include/SDL2/SDL_hints.h
Index: Makefile
===================================================================
RCS file: /cvs/ports/games/devilutionx/Makefile,v
retrieving revision 1.10
diff -u -p -r1.10 Makefile
--- Makefile 11 Mar 2022 19:04:15 -0000 1.10
+++ Makefile 11 Oct 2022 01:00:41 -0000
@@ -5,6 +5,7 @@ CATEGORIES = games x11
GH_ACCOUNT = diasurgical
GH_PROJECT = devilutionX
GH_TAGNAME = 1.1.0
+REVISION = 0

MAINTAINER = Brian Callahan <bcallah@openbsd.org>

@@ -26,7 +27,8 @@ LIB_DEPENDS = devel/sdl2-mixer \
CONFIGURE_ARGS = -DBINARY_RELEASE=ON \
-DDEBUG=OFF \
-DDISABLE_LTO=ON \
- -DVERSION_NUM="${GH_TAGNAME}"
+ -DVERSION_NUM="${GH_TAGNAME}" \
+ -DSDL2_INCLUDE_DIR=${LOCALBASE}/include/SDL2

NO_TEST = Yes

Index: patches/patch-CMakeLists_txt
===================================================================
RCS file: patches/patch-CMakeLists_txt
diff -N patches/patch-CMakeLists_txt
--- /dev/null 1 Jan 1970 00:00:00 -0000
+++ patches/patch-CMakeLists_txt 11 Oct 2022 01:00:41 -0000
@@ -0,0 +1,12 @@
+EXPERIMENTAL: don't link SDL2::SDL2main (removed in SDL 2.24.0)
+Index: CMakeLists.txt
+--- CMakeLists.txt.orig
++++ CMakeLists.txt
+@@ -479,7 +479,6 @@ foreach(target devilution ${BIN_TARGET})
+ target_compile_definitions(${target} PRIVATE USE_SDL1)
+ else()
+ target_link_libraries(${target} PRIVATE
+- SDL2::SDL2main
+ SDL2::SDL2_ttf
+ SDL2::SDL2_mixer)
+ endif()
Index: patches/patch-CMake_FindSDL2_cmake
===================================================================
RCS file: patches/patch-CMake_FindSDL2_cmake
diff -N patches/patch-CMake_FindSDL2_cmake
--- /dev/null 1 Jan 1970 00:00:00 -0000
+++ patches/patch-CMake_FindSDL2_cmake 11 Oct 2022 01:00:41 -0000
@@ -0,0 +1,14 @@
+comment out set_property to avoid error "set_property can not be used on an
+ALIAS target"
+
+Index: CMake/FindSDL2.cmake
+--- CMake/FindSDL2.cmake.orig
++++ CMake/FindSDL2.cmake
+@@ -251,5 +251,5 @@ mark_as_advanced(SDL2_LIBRARY
+ SDL2_MWINDOWS_LIBRARY)
+
+ find_package(Threads REQUIRED)
+-set_property(TARGET SDL2::SDL2 APPEND PROPERTY
+- INTERFACE_LINK_LIBRARIES Threads::Threads)
++#set_property(TARGET SDL2::SDL2 APPEND PROPERTY
++# INTERFACE_LINK_LIBRARIES Threads::Threads)
Index: Makefile
===================================================================
RCS file: /cvs/ports/games/warzone2100/Makefile,v
retrieving revision 1.47
diff -u -p -r1.47 Makefile
--- Makefile 3 Oct 2022 21:33:17 -0000 1.47
+++ Makefile 11 Oct 2022 01:15:26 -0000
@@ -8,7 +8,7 @@ CATEGORIES= games
MASTER_SITES= https://github.com/Warzone2100/warzone2100/releases/download/$V/
DISTFILES= warzone2100-${V}{warzone2100_src}${EXTRACT_SUFX}
EXTRACT_SUFX= .tar.xz
-REVISION= 1
+REVISION= 2

HOMEPAGE= https://wz2100.net/

@@ -44,6 +44,8 @@ BUILD_DEPENDS= archivers/unzip \
textproc/asciidoctor
RUN_DEPENDS= devel/desktop-file-utils \
x11/gtk+3,-guic
+
+MODCMAKE_LDFLAGS+= -L${LOCALBASE}/lib -L${X11BASE}/lib

WRKDIST = ${WRKDIR}/warzone2100

On Sat, Sep 10, 2022 at 02:32:33AM -0400, Thomas Frohwein wrote:
> Hi,
>
> Based on a diff from Brad and with a fix for the gamecontroller support
> found by namn@. I've tested several consumers runtime. sthen@ said
> Brad's diff that was the same except for the gamecontroller patch ran
> into problems building games/devilutionx and games/warzone2100.

In the meantime, SDL 2.24.1 has released. I had to update the devilutionx
diff because apparently some of the cmake module internals changed.

Could someone put this in a bulk build to make sure no new fallout emerges?

Attaching updated diff for sdl2 2.24.1, devilutionx, and warzone2100. (The
latter 2 were the fallouts that sthen@ noticed on a bulk build with sdl2
2.24.0).

Release Notes:
https://github.com/libsdl-org/SDL/releases/tag/release-2.24.1

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