hello,
On 2023-01-17 21:08, Thomas Frohwein wrote:
> Built it, tested and runs... I tested without the sound sets that would
> need to be downloaded. This makes me wonder about maybe adding a little
> more detail to what's in DESCR-client:
>
> This package contains the client for Freeciv.
>
> Freeciv comes without sound sets. You can get them from:
> http://download.gna.org/freeciv/contrib/audio/
as far as I can tell download.gna.org does not exist anymore.
$ host download.gna.org
Host download.gna.org not found: 3(NXDOMAIN)
I don't know if these are the correct sounds/audio but freeciv.org
has a "freesounds" section here:
https://modpack.freeciv.org/soundsets/freesounds/freesounds/
.jh
> Maybe a hint to where/how to install the sound sets would lower the
> barrier for some to play this. Also, maybe a hint somewhere that for
> singleplayer, installing and running freeciv-server is needed?
>
> Those are just some thoughts, overall ok thfr@ for the update with or
> without those addressed.
>
> On Mon, Jan 16, 2023 at 04:17:01PM +0300, Kirill Bychkov wrote:
> > Hi,
> > Attcahed patch updates freeciv to 3.0.5 version.
> > I moved all locale files to -share package so a @conflict
> > marker was added.
> > Ok?
> >
> > Changelogs available here:
> > http://www.freeciv.org/wiki/NEWS-3.0.0
> > https://www.freeciv.org/wiki/NEWS-3.0.5
>
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