Saturday, November 30, 2024

Re: HELP WANTED: NET: games/prismlauncher

On Sat, Nov 30, 2024 at 07:04:01PM -0600, izzy Meyer wrote:
> Hello ports!
>
> I'm trying to work on a new games/prismlauncher port, but i am coming
> upon some issues.
>
> I previously had a 8.4 versioned port submitted to the list, but that
> had gross wrapper scripts. In my mind, that is not an ideal solution,
> and I instead should fix the program itself. I worked on this today,
> and noticed 9.1 was released, and started updating my work.
>
> See the openbsd-wip repo TODO file:
>
> https://github.com/jasperla/openbsd-wip/tree/master/games/prismlauncher
>
> Any idea what to do?

hmm, just a drive-by comment, but have you tried symlinks? or patch
it to look for liblwjgl64.so? (i'd just grep -rn for "liblwjgl"?)

>
> To copy-paste from the TODO file:
>
> """
> I took some patches from the FreeBSD ports tree, although it needed to
> be modified.
>
> This bypassed the "Unknown Platform" runtime error.
>
> liblwjgl.so isn't provided by any package on OpenBSD to my knowledge,
> but liblwjgl64.so *is*
>
> With these patches, this software seems to be hardcoded to look for
> liblwjgl.so (no 64)
>
> Could not get a game to launch.
> """
>
> I am no C++/Java dev, so I'm scratching my head at this issue.
> I feel we are nearing a functional port for this-
>
> The port tarball is attached for ease.
>
> Thanks,
>
> --
> iz (they/them)
>
> > i like to say mundane things,
> > there are too many uninteresting things
> > that go unnoticed.
>
> izder456 (dot) neocities (dot) org

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