On 2025/02/22 11:02, Guillermo Bernaldo de Quiros Maraver wrote:
> Hi, good morning!
>
> If possible, I would like to port CodeLite into OpenBSD using the guidelines described in the
> FAQ (https://www.openbsd.org/faq/ports/guide.html).
>
> Currently, I've built and installed the current version of github (which is 18.1.0) following
> the build instructions of the codelite web site. I've had some problems with the cmake files
> and some parts of the source code but nothing too complicated.
>
> The software works fine (with minor changes as I said before). I've been using it for assembly,
> C and C++ development both for embedded systems and servers mainly. It's easy to use and has
> some useful plugins (like git integration) which makes it easy to work with. The problem I have
> is I have to rebuild the software after an upgrade (I use OpenBSD -CURRENT) and that process
> takes a lot of time (nearly 3/4 hours) so I would like to install/update it using pkg_add
> instead of rebuilding from source code.
>
> So my question is, is anyone working on it? I don't see any entry in the ports / packages, if
> not, I would like to try to port it. (I don't have experience porting software into OpenBSD so
> I understand this process will take a lot of time).
>
> If no one is working on the port, I'm interested in giving it a try.
>
> Thank you so much in advance!
> Guille
It's a bit awkward because of the git submodules so I made a start at
writing a port to help out with that, but got carried away and got it
to build.
Seems to run OK in very light testing but I haven't tried anything fancy..
Not sure what's going on with x11/wxWidgets,-media; compiling fails if
the header isn't available but it doesn't seem to either link to or dlopen
the library.
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