Friday, January 16, 2026

Re: Update: games/godot to 3.6.2 (latest stable)

Hello,

Thomas Frohwein <tfrohwein@fastmail.com> wrote:
> On Wed, 7 Jan 2026 09:04:41 -0800
> Thomas Frohwein <tfrohwein@fastmail.com> wrote:
>
> > Hi,
> >
> > The diff below is an update to Godot 3.6.2. Briefly tested with the
> > editor and the game "House of Necrosis" and it works as before.
> >
> > Here the interval update notes:
> >
> > https://godotengine.org/article/maintenance-release-godot-3-6-1/
> > https://godotengine.org/article/maintenance-release-godot-3-6-2/
> >
> > The tuxfamily.org SITES seems to have been down for a while now, so
> > switched to using the tarball hosted on GitHub instead. And godotsteam
> > is now hosted on codeberg.
> >
> > Some WANTLIB disappeared; mostly X11/xcb-related. Their use has
> > apparently been removed from the source code.
> >
> > ok?
>
> *ping*
> Since I didn't get any feedback, here is the diff again (attached) in
> case someone gets opportunity to take a look.
>
> This is a leaf port and there is more work pending on the godot ports
> after this update. If there are no concerns by next week, I'm inclined
> to commit this anyway to pave the way for the next steps...

I'm afraid for the delay, sorry:(

diff looks good and the editor works for me ;-)

ok op@

thanks!

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