Thursday, February 26, 2026

Re: NEW: games/fallout2-ce -> 1.3.0

På torsdag 26. februar 2026 kl. 22:38, skrev izzy Meyer
<izder456@disroot.org>:

> Hello ports@
>
> Just wanted to get this in before port tree lock.
>
> Following the feedback from some other's on my earlier fallout1-ce
> port, I updated this port to have DEBUG_PACKAGES set and the pkg/README
> cleaned up for clarity.
>
> Could I get people too look over this before OKs? Thanks.
>


Built/tested on current/amd64:

Privsep:
cp -Rv /tmp/fallout2-ce /usr/ports/games/
cd /usr/ports/games/fallout2-ce/ && make test port-lib-depends-check package clean && make distclean

Root:
TRUSTED_PKG_PATH=/usr/ports/packages/amd64/all pkg_add -Dsnap -r fallout2-ce-1.3.0.tgz

No tests. See no grammer or syntax errors in Makefile or DESCR.

Tried it in niri/xwayland-satellite and sway/xwayland. Was able to check
whether it was native or not while in sway with this in
~/.config/sway/config:

# Label XWayland windows to check for native wayland support (dev)
for_window [shell="xwayland"] title_format "[XWayland] %title"
--

I don't have the game files for this, but get to the gui prompt of:

"Couldn't find/load text fonts"
"OK"
--

Which looks promising. Looks fine from what I can test.

Hope this helps! May you all have a good one.

--
yaydn


> --
> iz (she/her)
>
> > i like to say mundane things,
> > there are too many uninteresting things
> > that go unnoticed.
>
> izder456 (dot) neocities (dot) org
>

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