Thursday, November 09, 2023

Re: bsd.port.mk bits for sccache

On Thu, Nov 09, 2023 at 07:26:41PM +0100, Caspar Schutijser wrote:
> On Thu, Nov 09, 2023 at 05:54:33PM +0100, Caspar Schutijser wrote:
> > Hi all,
> >
> > Below is a diff for bsd.port.mk that allows us to set USE_SCCACHE=Yes
> > in /etc/mk.conf to use sccache. Manual page updates are included,
> > which I copied and adapted from the ccache bits.
> >
> > Note that with the diff below, sccache is only used for Rust code,
> > not for C/C++ (which sccache also supports). So at least at this
> > moment, USE_CCACHE=Yes and USE_SCCACHE=Yes don't bite each other
> > (ccache will cache C/C++ compilation results, sccache will cache
> > Rust compilation results). This may change later if we want to use
> > sccache for C/C++ too, which at the moment does not work yet.
> >
> > Another thing to note is that sccache uses a client-server model;
> > quote from the README:
> >
> > > sccache works using a client-server model, where the server runs
> > > locally on the same machine as the client. The client-server model
> > > allows the server to be more efficient by keeping some state in
> > > memory. The sccache command will spawn a server process if one is
> > > not already running, or you can run sccache --start-server to start
> > > the background server process without performing any compilation.
> > >
> > > You can run sccache --stop-server to terminate the server. It will
> > > also terminate after (by default) 10 minutes of inactivity.
> >
> > So don't be surprised if a sccache process is still running when
> > you hit ^C on the compilation process.
> >
> > I have used this now for quite some time and I didn't find any
> > problems so far. Comments or OKs?
> >
> > First follows the diff for bsd.port.mk, and after that the diff for
> > its manual page.
>
> Here is an updated diff. kn@ made good point: a "normal" user may
> use sccache too, but then that user would end up using _pbuild's
> instance of sccache because sccache communicates over TCP and by
> default uses port 4226 (or the other way around, whichever starts the
> sccache server first). I picked 44226 as the port number that we'll
> use for bsd.port.mk. I don't think we need to document this.
> Unfortunately there's no way to communicate over a socket, which
> I would have preferred over using TCP for this.

That makes sense, thanks.

>
> Comments or OKs on this version?

OK kn, but I'd also add blank lines around the ccache and sccache blocks.

>
> Caspar
>
>
> Index: bsd.port.mk
> ===================================================================
> RCS file: /cvs/ports/infrastructure/mk/bsd.port.mk,v
> retrieving revision 1.1630
> diff -u -p -r1.1630 bsd.port.mk
> --- bsd.port.mk 26 Oct 2023 19:26:56 -0000 1.1630
> +++ bsd.port.mk 9 Nov 2023 18:25:52 -0000

here between
MAKE_FLAGS += ...

NO_CCACHE ?= no
...

> @@ -228,6 +228,7 @@ PARALLEL_MAKE_FLAGS ?= -j${MAKE_JOBS}
> TRY_BROKEN ?= No
>
> USE_CCACHE ?= No
> +USE_SCCACHE ?= No
>
> WARNINGS ?= no
>
> @@ -446,6 +447,17 @@ CONFIGURE_ENV += CCACHE_DIR=${CCACHE_DIR
> COMPILER_WRAPPER += env CCACHE_DIR=${CCACHE_DIR} ${CCACHE_ENV} ccache
> . if !exists(${LOCALBASE}/bin/ccache)
> ERRORS += "Fatal: USE_CCACHE is set, but ccache is not installed."
> +. endif
> +.endif

and here.

> +NO_SCCACHE ?= No
> +SCCACHE_ENV ?=
> +.if ${USE_SCCACHE:L} == "yes" && ${NO_SCCACHE:L} == "no" && ${NO_BUILD:L} == "no"
> +SCCACHE_DIR ?= ${WRKOBJDIR_${PKGPATH}}/.sccache
> +MAKE_ENV += SCCACHE_SERVER_PORT=44226 SCCACHE_DIR=${SCCACHE_DIR} ${SCCACHE_ENV}
> +MAKE_ENV += RUSTC_WRAPPER=${LOCALBASE}/bin/sccache
> +CONFIGURE_ENV += SCCACHE_SERVER_PORT=44226 SCCACHE_DIR=${SCCACHE_DIR}
> +. if !exists(${LOCALBASE}/bin/sccache)
> +ERRORS += "Fatal: USE_SCCACHE is set, but sccache is not installed."
> . endif
> .endif
>
>

No comments:

Post a Comment